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Further Richter adjustments #2

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@robertyur robertyur commented Mar 25, 2024

richterassets.zip

Aims to address the more questionable aspects of Richter's design.

Ftilt (crouched)

-[-] Repositioned hitboxes to more accurately match whip position

Before (top) and after:

ftiltba

Utilt

-(!) Adjusted animation to decrease total whip length (it no longer reaches BF top plat)
-[/] Repositioned hitboxes to more accurately match whip position

Before (left) and after;

utiltba

Dtilt2

-[-] Damage: 9 -> 5
-[+] KBG: 55 -> 60
-[-] Removed additional 1 shield damage from strong hit
-[-] Removed hip hitbox starting F16 to prevent wonky looking hits
-[-] Reduced height gained from strong hit slightly
-[-] Landing lag reverted: 16 -> 18

Nair

-[+] Hitbox position from F11 -> F14 made slightly more generous

Before (top) and after:
nairba

Bair

-[+] Landing lag: 12 -> 10
-[+] Now autocancels from shorthop

Dair

-[-] Landing lag reverted: 16 -> 18
-[-] Removed additional 1 shield damage from strong and weak hits.

Nspecial

-[-] Knife now disappears on hit/clank

Sspecial

-(!) Adjusted animation to better reflect new stats
-[-] Weak hit moved from F19 -> 18
-[-] Hitbox activity end frame: 28 -> 22
-[-] Descent beginning frame: 32 -> 28
-[-] FAF: 35 -> 37

Uspecial

-[-] Removed additional 2 shield damage from first active frame
-[-] Hitboxes (and vfx) made smaller throughout entire move and shrink an additional time on F12
-[-] Hitbox activity end frame: 24 -> 22

Before and after:

uspecialba

@robertyur robertyur marked this pull request as draft March 25, 2024 13:11
@robertyur robertyur marked this pull request as ready for review March 25, 2024 22:44
@robertyur robertyur closed this Apr 17, 2024
robertyur pushed a commit that referenced this pull request Dec 6, 2024
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